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100 Days of SwiftUI — Day 32

Today's Day 32, time for another technique-project to learn new things: This time, it was about animations — and they were really fun!

A few weeks ago, I built some animations and transitions. And today it was pretty impressive to see how easily I can build a pulsing button in SwiftUI. I did the same thing with UIKit and CoreAnimation those few weeks ago.

What really blew my mind in the end was how easily I can build a coin-flip-like rotation animation 🤯🤯🤯🤯🤯🤯🤯

Have a look at this!

coinflip

And this is all the code it takes to flip the button three times in a second:

Button("Tap Me") {
  withAnimation(.easeInOut(duration: 1)) {
    self.animationAmount += 1080
  }
}
.padding(50)
.background(Color.red)
.foregroundColor(.white)
.clipShape(Circle())
.rotation3DEffect(.degrees(animationAmount), axis: (x: 0, y: 1, z: 0))

Wow, that's really awesome! I have to find out how to do this with UIKit 🤓

100 Days of SwiftUI — Day 32
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